Skills/Shops: The tooltips will no longer show Infinity/NaN when a bonus goes above 1e308.Fixed a bug where the exp needed to reach the arena level was lower than intended.The arena can now handle values above 1e308.BabyDemons from the Darkness Shop also increased the level of the same upgrade from the PlazaShop => This was a purely visual bug and does not lead to a reduction of the BabyDemon Cap.Perkshop page 4: Fixed a bug where the upgrade for the cost reduction of the.Perkshop page 3: Some inconsistencies in the tooltip were corrected.Double Chance have been improved to better reflect when they are at the cap.Perkshop : The Tooltips for Adventure Crit-Chance and Adventure.Perkshop page 3: the costs are now displayed correctly even if they are above.Required Exp per LevelUp was restored, should it have been Infinity/NaN last.Adventure Drop Chance / Adventure Time the prize has been restored, should it have been Infinity/NaN last.Demon Reproduction V2 anti Flickering added.It is now possible to assign more than 1e308 daemons.Also here the demons were busy and removed all damages as a reward they feasted on your souls => The floors/bonuses were reset to a level that was possible with 1e308HP, also half of the souls gained by this were removed again.Progress/exp Bars Anti Flickering added.Offline calculation has been optimised and is now up to 60 times faster.The demons have returned from the beach to the mysteries of WAMI and have cleaned up the mess and made necessary repairs => The levels have been reset to a value that requires about 1e308 exp, the power has also been adjusted accordingly to better reflect the status.More precision for the calculation of some generators ⇒ This results in a minimal reduction of the values in the 0.001 range.Thanks for the continued support and hopefully we can bring some really great stuff soon ːsteamhappyː. I always been overtesting the new update but this one is so massive that me or the tester helping could easily miss something. Please always make a backup with the export in case something like this happen. Tomorow early i will repush the update live, with normally everything fixed, but i'm doing it very early so player getting on it do it slowly and give me time to improvise if anything game breaking is found. Sadly it didn't go as planned, some new bug appeared affecting new player / mid game player etc, so i did a rollback to the latest working version, but anyone who played on this version for a bit (V148), should import a backup after updating the game and making sure it's on (V144-7, not sure why its so old :p i havent updated this number for decade). All unequipped items in your inventory passively grant you 10% of their stats and bonuses.Earlier today we pushed the massive update to fix a LOT of endgame issue (this won't fix everything but almost, and we will work to make the next few patch fix the remaining stuff, before being able to work on content). You can equip them by clicking on the desired item and then appropriate equipment slot, or right-clicking the item for a faster change. A max level item will usually have double the stats of the base version of the item. Each rarity has its own maximum level cap. Otherwise, the obtained item will automatically merge with the same item you already own, increasing its level by one. When a monster drops an item, it goes immediately into your inventory bag - provided you don't already have the same item. To get the rest of the Unique item set via the World Boss, your minion needs to reach a certain minion level. Killing World Boss boss awards you with items that are part of a Unique set. There is also a set of Crunchy items that are dropped on special zones 1, 2 and 3 and Unreal items on special zones 4, 5 and 6. Zone 7 and onward rarities are rare, epic, legendary and heroic. Items found in zones Z1-6 and T1 come in 4 rarities, which are common, rare, epic and legendary.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |